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Mayterials - Day 17 - Plague (Drought/Dry Ground)

For day 17 of this years amazing Mayterials challenge with the theme plague I've made something nature related. I choose to make a ground which is really dry cause of missing rain, which is a real plague with the actually climate situation. Completely done with substance designer and rendered in Blender.
https://twitter.com/NaturallyCG
https://www.instagram.com/naturally.cg/

Final Render V1

Final Render V1

Final Render V2

Final Render V2

Final Render V3

Final Render V3

Final Render V4

Final Render V4

Final Render V5

Final Render V5

Textures

Textures

Nodesetup

Nodesetup